
Chroma Keying & Set-Extentions
2025 | Abandoned Nuclear Plant
I developed an abandoned, futuristic nuclear plant environment in DaVinci Resolve. Through this process, I developed an understanding of the versatile production capabilities of blue screen compositing, enabling the creation of complex and immersive environments in any setting.
I also explored the critical role of colour grading in enhancing depth and overall realism.


Exploring 'Mattes' | Chroma Key & Set Extensions | 2025


Exploring 'Mattes' | LUMA Keying and Sky Replacements | 2025

Luma Keying & 2D Tracking
2025 | Hazy Sky Replacement
I created a warm, diffused sunset sky replacement in DaVinci Resolve by plate-matching a still sunset image to video footage. I enhanced the scene by adding a virtual sun and adjusting nodes within Fusion to achieve a natural blend. Demonstrating how sky replacement can significantly transform the mood and tone of a scene.
3D Topology Modelling
2025 | Japanese Inspired Billboard Sign


CG & Live Action Intergration
| Sci-Fi Robotics Workshop
I developed a sci-fi–inspired mechanic’s workshop using Blender and DaVinci Resolve. By reconstructing motion trackers, I created and aligned geometry to build an immersive workshop populated with carefully designed displays and precisely placed VFX props, highlighting the unfinished robot at its center.
To further maximise the realism of the scene, manual shadow placement and accurate colour rendering were transpired through shadow catchers and use of the Macbeth Chart.





